Jump to content
Search In
  • More options...
Find results that contain...
Find results in...

All Activity

This stream auto-updates     

  1. Yesterday
  2. Yes, we close project, sorry.
  3. Last week
  4. Stays on the login screen. No response from server indeed.
  5. Server Off?... Or same problem?
  6. Earlier
  7. Please vote guys Currently max level for queen ant is 42 LVL. (Because the Ant nurse is 35lvl by retail)
  8. History: FD3DVertexStream::Cache <- FD3DRenderInterface::SetVertexStreams <- USimulationMeshInstance::Render <- UMeshComponent::Render <- UMeshContainer::Render <- FDynamicActor::Render <- Actor <- TranslucentRendering <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- SceneNodeRender <- Draw <- UGameEngine::Draw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop Solution: You can have such problem if you have dual-core processor. Install latest driver (Dual Core Optimizer). You can download this driver here: http://support.amd.c...s/DCO_1.1.4.zip Negative delta time! History: UGameEngine::Tick <- UpdateWorld <- MainLoop Solution: Install program (AMD Dual-Core Optimizer) ReadFile beyond EOF 750253+1/750253 History: ULinkerLoad::Serialize <- FString<< <- UTexture::Serialize <- LoadObject <- (Texture T_themepark.17_16BG 750225==750225/750225 132738 44082) <- ULinkerLoad::Preload <- ULevel::PreloadObjects <- ULevel::Load <- Load_Level <- UGameEngine::AdjustTerrain <- L2Seamless <- UGameEngine::Tick <- UpdateWorld <- MainLoop Solution: Reinstall systemstextures folder General protection fault! 1) History: FL2GameData::LoadL2DataBin <- FL2GameData::EulaLoad <- FL2GameData::Load <- UGameEngine::Init <- InitEngine Solution:Problem with file eula.dat, delete it, reinstal patch. 2) History: FMallocWindows::Realloc <- 00010202 132 FArray <- FArray::Realloc <- 33*4 <- UModel::PostLoad <- UObject::ConditionalPostLoad <- (Model 20_23.Model5) <- PostLoadObjects <- UObject::EndLoad <- ULinkerLoad::CreateImport <- IndexToObject <- ULinkerLoad<<UObject <- (LinkerLoad Transient.LinkerLoad205 2769293)) <- FBspSurf<< <- TArray<< <- TTransArray<< <- UModel::Serialize <- LoadObject <- (Model 20_23.Model5 2769293==2769293/7351787 2694348 1836930) <- ULinkerLoad::Preload <- ULevel::Serialize <- LoadObject <- (Level 20_23.myLevel 2769293==2769293/7351787 1103534 12410) <- ULinkerLoad::Preload <- ULevel::PreloadObjects <- ULevel::Load <- Load_Level <- UGameEngine::AdjustTerrain <- L2Seamless <- UGameEngine::Tick <- UpdateWorld <- MainLoop Solution:Increase size of virtual memory. Download latest video driver and DirectX. 3) History: NConsoleWnd::RequestAuthLogin <- NCAuthWnd::OnLoginBtnClick <- NCAuthWnd::OnPasswordDone <- NControl::SendEventMessage <- NCEditBox::onkeydown <- NCVirtualWndMain::PassToFocusedWindow <- NCVirtualWndMain::PassToFocusedWindow <- NCVirtualWndMain::PassToFocusedWindow <- NCVirtualWndMain::DispatchWndMsg <- NConsoleWnd::DispatchWndMsgX <- NConsoleWnd::DispatchWndMsg <- UWindowsViewport::ViewportWndProc <- WWindow::StaticProc <- DispatchMessage <- 000B0436 256 <- MessagePump <- MainLoop Solution: Control Panel > System >Advanced > Performance > Data execution prevention - specify the path to Depp. 4) History: UObject::SavePackage <- SaveCrestPackage <- CClientSocket::OnUserNetmessage <- UWindowsViewport::ViewportWndProc <- WWindow::StaticProc <- DispatchMessage <- 0004048C 1288 <- MessagePump <- MainLoop Solution:Delete Crest.utx from folder Systextures and install latest patch with files replacement. 5)History: NConsoleWnd::RequestAuthLogin <- NCAuthWnd::OnLoginBtnClick <- NControl::SendEventMessage <- NCButton::onclickButton <- NCButton::OnLButtonUp <- NCVirtualWndMain::PassToFocusedWindow <- NCVirtualWndMain::PassToFocusedWindow <- NCVirtualWndMain::PassToFocusedWindow <- NCVirtualWndMain::DispatchWndMsg <- NConsoleWnd::DispatchWndMsgX <- NConsoleWnd::MasterConsoleEventProcess <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- UWindowsViewport::UpdateInput <- UViewport::ReadInput <- APlayerController::Tick <- ALineagePlayerController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop Solution:Reinstall client , use latest patch 6) History: CAuthSocket::OnUserNetmessage <- UWindowsViewport::ViewportWndProc <- WWindow::StaticProc <- DispatchMessage <- 000C00B2 1288 <- MessagePump <- MainLoop Solution: Control Panel > System >Advanced > Performance > Data execution prevention - specify the path to Depp. 7) History: UOrcMove::CalculateCRC32 <- UGameEngine::Init <- InitEngine Solution:Reinstall client 😎 History: AL2Float::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop Solution:Delete Animations folder and reinstall patch. 9) History: FD3DPredefinedShader::LoadShaderFileToString <- FD3DPredefinedShader::Load <- FD3DPredefinedShader::FD3DPredefinedShader <- UD3DRenderDevice::Init <- UGameEngine::Init <- InitEngine Solution:Game folder title should be in English(example D:\Lineage2Interlude\) 10)History: NConsoleWnd::RequestAuthLogin <- NCAuthWnd::OnLoginBtnClick <- NCAuthWnd::OnPasswordDone <- NControl::SendEventMessage <- NCEditBox::HandleEnter <- NCEditBox::HandleKeyDown <- NCEditBox::onkeydown <- NCVirtualWndMain::PassToFocusedWindow <- NCVirtualWndMain:ispatchWndMsg <- NConsoleWnd:ispatchWndMsgX <- NConsoleWnd:ispatchWndMsg <- UWindowsViewport::ViewportWndProc <- WWindow::StaticProc <- DispatchMessage <- 002101BA 256 <- MessagePump <- MainLoop Solution:Delete System folder, updаting by patch\updater. 11) History: WM_DESTROY <- UWindowsViewport::ViewportWndProc <- WWindow::StaticProc <- WM_UNKNOWN <- UWindowsViewport::ViewportWndProc <- WWindow::StaticProc <- DispatchMessage <- 000E0770 16 <- MessagePump <- MainLoop Solution:Turn off antivirus (or add to "trust" and be sure that OS doesnt block L2.exe) 12)History: UObject::AddObject <- UObject::StaticAllocateObject <- (StaticMesh Gludio_Brdg01) <- UObject::StaticConstructObject <- ULinkerLoad::CreateExport <- (Gludio_Brdg01 527296) <- ULinkerLoad::CreateImport <- IndexToObject <- ULinkerLoad<<UObject <- (LinkerLoad Transient.LinkerLoad218 1448431)) <- FPropertyTag::SerializeTaggedProperty <- LoadStream <- (Count 0) <- UStruct::SerializeTaggedProperties <- (StaticMesh[-1]) <- UObject::Serialize <- (StaticMeshActor 19_21.StaticMeshActor1104) <- AActor::Serialize <- LoadObject <- (StaticMeshActor 19_21.StaticMeshActor1104 1448431==1448431/6307154 1448412 156) <- ULinkerLoad::Preload <- ULevel::PreloadObjects <- ULevel::Load <- UGameEngine::LoadTeleportMap <- UGameEngine::L2_Teleport <- UGameEngine::Tick <- UpdateWorld <- MainLoop Solution:Reinstall client Bad name index 1310094249/752 History: ULinkerLoad<<FName <- (LinkerLoad Transient.LinkerLoad210 1274516)) <- TagName <- FPropertyTag<< <- (After VClamp) <- LoadStream <- (Count 0) <- UStruct::SerializeTaggedProperties <- (None[-1]) <- UObject::Serialize <- (SkeletalMesh dropitems.coin_m00) <- UPrimitive::Serialize <- UMesh::Serialize <- (SkeletalMesh dropitems.coin_m00) <- ULodMesh::Serialize <- (SkeletalMesh dropitems.coin_m00) <- USkeletalMesh::Serialize <- (SkeletalMesh dropitems.coin_m00) <- LoadObject <- (SkeletalMesh dropitems.coin_m00 1274516==1274516/14014061 1274511 9587) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Engine.SkeletalMesh dropitems.coin_m00 NULL) <- UGameEngine::OnSpawnItem <- UNetworkHandler::Tick <- Function Name=SpawnItemPacket <- UGameEngine::Tick <- UpdateWorld <- MainLoop Solution:Delete DropItems.ukx at folder animations Assertion failed: InPos<=Size [File:..\..\Core\Inc\FFileManagerWindows.h] [Line: 185] History: FArchiveFileReader::Seek <- ULinkerLoad::Seek <- LoadImportMap <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <- (Engine.Level None.MyLevel Lobby) <- VerifyPackages <- UGameEngine::LoadMap <- LocalMapURL <- UGameEngine::Browse <- UGameEngine::Init <- InitEngine Solution:Update\reinstall folders systextur,animation. IDirect3DVertexBuffer9::Lock failed(D3DERR_DRIVERINTERNALERROR) History: FD3DDynamicVertexStream::AddVertices <- FD3DRenderInterface::SetDynamicStream <- DrawSun <- FDynamicActor::Render <- SolidRendering <- RenderLevel <- FLevelSceneNode::Render <- FSkySceneNode::Render <- NoStencilRendering <- RenderLevel <- FLevelSceneNode::Render <- FSkySceneNode::Render <- NoStencilRendering <- RenderLevel <- FLevelSceneNode::Render <- FSkySceneNode::Render <- NoStencilRendering <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine:raw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop Solution:Updating video drivers ,DirectX. IDirect3DVertexBuffer9::Lock failed(D3DERR_DRIVERINTERNALERROR) Solution:Vaiants: Installing DirectX 9.0с, updating video drivers, replacing Files L2UI_CH3.utx, l2ui.utx on original. Or reinstall client Failed to load 'Texture L2Font-e.SmallFont-e': Failed to find object 'Texture L2Font-e.SmallFont-e' Failed to load 'Texture L2Font-e.SmallFont-e': Failed to find object 'Texture L2Font-e.SmallFont-e' Solution:You are missing file L2Font-e.utx, if possible, replace the file on the original Or reinstall client CreateVertexShader failed(D3DERR_INVALIDCALL). History: FD3DVertexShader::CompileShader <- FD3DVertexShader::FD3DVertexShader <- UD3DRenderDevice::GetVertexShader <- FD3DRenderInterface::SetVertexStreams <- FD3DRenderInterface::SetVertexStreams <- USkeletalMeshInstance:rawSection <- Pawn=Lobby01.FFighter2 MeshInstance=Fighter.SkeletalMeshInstance4 MeshName=Fighter.FFighter_m001_g BodyPart=9 <- USkeletalMeshInstance::Render <- UMeshComponent::Render <- UMeshContainer::Render <- FDynamicActor::Render <- Actor <- TranslucentRendering <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine:raw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop Solution:Turning off shaders at video options. Failed to enter SkyLevel: Can't find file 'SkyLevel'. History: UGameEngine::Init <- InitEngine Solution:At Maps folder missing file SkyLevel.unr, reinstall file SkyLevel.unr Or reinstall client ParticleMaterial59 : FD3DL2Shader VS compile failed: (168): error X3004: undeclared identifier 'tex1' History: FD3DShaderCache::Cache <- FD3DVertexLightShader::CompileShaderCode <- FD3DShaderCacheManager::GetCachedShader <- UD3DRenderDevice::GetShaderCache <- SetMaterial <- FD3DRenderInterface::SetL2ShaderMaterial <- FD3DRenderInterface::SetMaterial <- UBeamEmitter::RenderParticles <- this=23_15.BeamEmitter0 Owner=23_15.Emitter3 <- AEmitter::Render <- FDynamicActor::Render <- deferredActors <- RenderLevel <- FSkySceneNode::Render <- NoStencilRendering <- RenderLevel <- FLevelSceneNode::Render <- FPlayerSceneNode::Render <- UGameEngine:raw <- UWindowsViewport::Repaint <- UWindowsClient::Tick <- ClientTick <- UGameEngine::Tick <- UpdateWorld <- MainLoop Solution:Turning off shaders at video options. Failed to find object 'Class Nwindow.ConsoleWnd' History: UObject::SafeLoadError <- UObject::StaticLoadClass <- UGameEngine::Init <- InitEngine Solution:Reinstall patch or update client by L2.pro updater. Turn off antivirus during patch installation or updating. SkeletalMesh Fighter.MFighter_m001_b: Serial size mismatch: Got 38913, Expected 38917 History: LoadObject <- (SkeletalMesh Fighter.MFighter_m001_b 12607569==12607569/23942605 12568656 38917) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Core.Class LineageWarrior.MFighter NULL) <- UObject::StaticLoadClass <- NCPushButton::OnLButtonDown <- NCVirtualWndMain::SetFocusingWindow <- NCVirtualWndMain::SetFocusingWindow <- NCVirtualWndMain::SetFocusingWindow <- NCVirtualWndMain::SetFocusingWindow <- NCVirtualWndMain::SetFocusingWindow <- NCVirtualWndMain:ispatchWndMsg <- NConsoleWnd:ispatchWndMsgX <- NConsoleWnd::MasterConsoleEventProcess <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- UWindowsViewport::UpdateInput <- UViewport::ReadInput <- APlayerController::Tick <- ALineagePlayerController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop Solution:Reinstall animation folder by using latest patch History: LoadObject <- (SkeletalMesh Fighter.MFighter_m001_b 12607569==12607569/23942605 12568656 38917) <- ULinkerLoad::Preload <- PreLoadObjects <- UObject::EndLoad <- UObject::StaticLoadObject <- (Core.Class LineageWarrior.MFighter NULL) <- UObject::StaticLoadClass <- NCPushButton::OnLButtonDown <- NCVirtualWndMain::SetFocusingWindow <- NCVirtualWndMain::SetFocusingWindow <- NCVirtualWndMain::SetFocusingWindow <- NCVirtualWndMain::SetFocusingWindow <- NCVirtualWndMain::SetFocusingWindow <- NCVirtualWndMain:ispatchWndMsg <- NConsoleWnd:ispatchWndMsgX <- NConsoleWnd::MasterConsoleEventProcess <- UEngine::InputEvent <- UWindowsViewport::CauseInputEvent <- UWindowsViewport::UpdateInput <- UViewport::ReadInput <- APlayerController::Tick <- ALineagePlayerController::Tick <- TickAllActors <- ULevel::Tick <- (NetMode=0) <- TickLevel <- UGameEngine::Tick <- UpdateWorld <- MainLoop Solution:Reinstall animation folder by using latest patch FMallocWindows::Malloc <- FMallocWindows::Realloc History: FMallocWindows::Malloc <- FMallocWindows::Realloc <- 00000000 -2011152056 FArray <- FArray::Realloc <- -1325135831*8 <- FUnrealfileSummary<< <- LoadSummary <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <- (Core.Class LineageWarrior.MFighter NULL) <- UObject::StaticLoadClass <- NConsoleWnd::AddCharacterInfo <- UGameEngine::AddCharacterInfo <- d <- CharacterSelectionInfoPacket <- UNetworkHandler::Tick <- Function Name=CharacterSelect <- UGameEngine::Tick <- UpdateWorld <- MainLoop Solution: Increase size of virtual memory. Please enable Direct3D acceleration Please enable Direct3D acceleration. You can do this by starting dxdiag and enabling Direct3D Acceleration in the Display1/2 tab after installing DirectX 8.1b (or later) and the latest drivers for your graphics card. Solution: Launch DXdiag and activate 3D acceleration after installing DirectX and video drivers. Bad name index 7021/601 History: ULinkerLoad<<FName <- (LinkerLoad Transient.LinkerLoad131 42680527)) <- FObjectImport<< <- LoadImportMap <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- ULinkerLoad::VerifyImport <- ValidateImports <- ULinkerLoad::Verify <- ULinkerLoad::Load <- ULinkerLoad::ULinkerLoad <- UObject::GetPackageLinker <- UObject::StaticLoadObject <- (Core.Class LineageWarrior.MFighter NULL) <- UObject::StaticLoadClass <- NCPawnSelectWnd::AddPawn <- NConsoleWnd::AddCharacterInfo <- d <- CharacterSelectionInfoPacket <- UNetworkHandler::Tick <- Function Name=CharacterSelect <- UGameEngine::Tick <- UpdateWorld <- MainLoop Solution: Reinstall client ReadFile failed: Count=0 Length=523865 Error= (CRC) History: ULinkerLoad::Serialize <- TArray<< <- TLazyArray::Load <- ATerrainInfo::UpdateVertices <- ATerrainInfo::UpdateVTGroup <- ATerrainInfo::PostLoad <- UObject::ConditionalPostLoad <- (TerrainInfo 22_22.TerrainInfo0) <- ULevel::PostloadObjects <- ULevel::Load <- UGameEngine::LoadTeleportMap <- UGameEngine::L2_Teleport <- UGameEngine::Tick <- UpdateWorld <- MainLoop Solution: Reinstall client
  9. 1. Any farm bots, packet mods and etc. are forbidden. - 1st time > warning 2nd time > ban without warning for 1 month 2. Using multiply chars for farm - You can use up to 3 characters for farm. - If more than 3 characters, 1st time warning, 2nd time jail for 1 week. 3. Joining Events with bots - The bots will be banned without any warning. (With items or without items) - You can join the events(TVT,CTF,GVG) with MAX 1 char 4. Advertising other servers - You will get chat ban for 2 weeks, second time will be chat ban for ever. 5. Insulting players and administrators - 1st time warning, 2nd time chat ban for 3 weeks I RESERVE THE RIGHT TO CHANGE THE RULES ANY TIME! RULES WILL BE APPYED FROM 29.09.2020 (17:00) SERVER TIME
  10. Update: Hellbound monsters; - Solo monsters: DROPLIST: 1/1,5kk Adena, Increase Scroll Fragments to 35%, Book of giants, High grade LS, TOP Grade LS - Party Monsters: DROPLIST: 10kk Adena, Increases the Raid Fragment %, Added: High Grade LS, TOP Grade LS, Book of giants. Increased the SWEEP Drop. - Added EXP/SP to solo and party monsters. Added Augments Skills: Active, Passive Fixed: Wild Magic from AIO Duals 1lvl to 2lvl Finishing newbie event. EXP/SP x2 for 2h item removed. Donation price fixed to normal. New list will be update later. Fixed Epic boss drop: Reduced the item drops Added Hats to the costumes (not all)
  11. LOOKING FOR 3 VERY ACTIVE ,STABLE AND EXPERIENCED PEOPLE CLASSES: DD/BP/DOMI TIME: approximately from 18:00 GMT +2 to 24:00 GMT +2 (the more online the better ) Don't forget to join our amazing group: https://www.facebook.com/groups/liiservers/ [ Clan's info ] - GlobalAbuse - Youtube Channel: https://www.youtube.com/c/ClanGlobalAbuse - Facebook Page: https://www.facebook.com/globalabuse - VK : https://vk.com/globalabvse [ Leader's info ] - MrPro - Facebook : https://www.facebook.com/alexander.dagres - VK : https://vk.com/alexmanmrpro - Discord: MrPro#5193 - Skype: alexmanakos
  12. ¡Hola Sirius! El servidor comenzará de 0 el día 26 de este mismo mes. Cualquier cosa, podemos atenderte por Discord. Perdona la tardanza y un saludo.
  13. Здравствуйте!Ваш сервер добавлен в наши анонсы серверов Lineage 2!Об открытии Вашего сервера узнает ещё больше игроков!Для администрации мы можем предоставить некоторые услуги по продвижению Вашего проекта, например VIP-статус. Список услуг у нас на сайте.Желаем Вам удачного старта и большого онлайна! А игрокам - много фана!С уважением, https://l2-top.ru
  14. Qzz

    Recruiting

    Hey guys! Recruiting to Imperial clan for a new start, guys from last season please leave a reply, and anyone who wants to join us! 🙂 Or contact on discord : esQzzy-#1123 LT/EN
  15. Pleasure

    Facebook Event

    We come with Like & Share event! Rules: -Like our Facebook Page -Share this post in 25+ Groups (Provide screenshots in Facebook page.) -Tag 3 Friends -Comment in our Forum post (Facbook Event) below your character name -To get reward below this post must be 50 minimum character names. We will choose 5 random players who will win the following rewards: 1st place: 5 Donate coins // Premium 1Day // 50kk Adena 2nd place: 4 Donate coins // Premium 2Hours // 35kk Adena 3rd place: 3 Donate Coins // Premium 2Hour // 20kk Adena ⚔ L2Wicked - Private Game Server 📆 Season 2: 09/26 🌐 https://l2wicked.com ☠️ https://discord.gg/gXYQfnP Giveaways & Events & News please keep an eye on our Official Facebook page and Discord. Have a nice day❤️ L2Wicked Team
  16. Hola,quisiera saber si el 26/9 empezará el servidor desde 0 o es una actualización del que hay ahora,gracias.
  17. All clans who have more than 7 players in the clan will get: - Clan level 8 - Full clan Skills - 50k Clan Reputation - 50kk Adena (will be given to the clan leader) - 10kk Ancient Adena (will be given to the clan leader) Normal players will get: - Premium Coin for 2h (Increase drop by 100%) - Random players will receive event hats & 1 tier hats.
  18. We will re-open the server with a lot of new updates. I will post everything here soon.
  19. ¡Hola a todos! Clan hispano - latino recluta persona ACTIVAS. Usamos discord. Wisp in game 0tto o Itia o bien por discord a alguno de los dos. Nos vemos dentro.
  20. We had ddos attack all is fine now.
  21. Serv is down, come back? thx
  22. Update: Buffs changed from 1h to 2h - 11.08.2020 Update: Added Dualsword Ctaft Stamp in GM Shop (Consume) 12.08.2020 Added: Raid Boss quest in GM Shop > Exchanger - 13.08.2020
  23. Okay, good to know it now.. My character in game is FerneT so contact there please. Best
  24. Yes, we know about it, you bought item wich we sell before in gm shop. A few hours ago we swap item to "Noobles coin" because if players not making full noobles quest 75level letter doesn't work, it work only from full quest, so write your character name below and wait till gm contact with you soon.
  25. Hello everyone, I had a problem in game with the quest of noblessing. The thing is that I bought the item in the GM shop (Caradine's letter) and when I try to continue with the quest (part 3) I can't ! It says that I need the second part done. Tell me how I should continue. Thanks
  1. Load more activity
×
×
  • Create New...